Abstak
The main goal of this research is to provide a better insight on the student’s
perceptions of using their English skill through a communicative online game. In
this presence day where technology keeps develop each year and so does the
digital media such as communicative online game also keep develop more to meet
their target audience and it only give more exposure to players on the use of
English skill. This research will be conduct by using a qualitative method and
study of journal with participant that both are a college student and a Senior High
School’s student through an interview. The result of this study shows that they
both are mostly play different genre of the game, because of their different
personality and several external factors. From the result of this study reveals that
the college student has an improvement of their writing and reading skill, while
the Senior High School’s student develop more of their speaking skill.
Keywords: English skill, motivation, and personality.