Abstak
Siti Zakiyah Kamalia
181102010948
Along with developments in the current era, the learning process related to the use
of gamification certainly becomes important in the world of education to keep up
with the flow of technological developments, so that learning can continue to
develop. For students, the use of gemification in the learning process can make
students have fun and interesting learning, for some students, gamification may be
useful for them in learning English. Therefore, in this study the researcher wanted
to know more about students' perceptions of the use of Duolingo in learning
English grammar which involved 13 junior high school students in Bogor
Regency. In this study, researchers used a qualitative case study using
questionnaires and online interviews to determine student perceptions. The results
of this study indicate that most students give a positive response that Duolingo
can help students to learn English grammar. There are several advantages that can
be taken from the Duolingo application, such as understanding the material, they
are easier and more enthusiastic to learn English grammar, Duolingo can
eliminate boredom in learning and also encourage new ideas in learning.
Keywords: Gamification, Duolingo, and Grammar.